Prototipação rápida de aplicação interativa: uma experiência no domÃnio educacional
Abstract
Normally, software engineers find several difficulties during the requirements elicitation. In the educational field, this problem is not different. In this article, we report an experience with quick prototyping used as the basis of requirements validation and elicitation of an application to support the teaching of Logic Programming. The results indicate that the technique anticipated problems that would only be perceived at later stages, when it would be much more costly to make a change. Still, it generated a high sense of ownership and commitment to the solution that was being planned and increased user satisfaction.
Index Terms - Low-fidelity prototyping, educational interfaces, programming logic
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ISSN 2317-4145
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