O “HEYJUNKA DIDÃTICOâ€: UM JOGO INTERDISCIPLINAR QUE AUXILIA NA ELEVAÇÃO DA APRENDIZAGEM SOBRE A PRODUÇÃO ENXUTA

Fábio Almeida Có, Márcio Almeida Có

Abstract


This paper proposes as its main objective thedevelopment and implementation of a teaching-learningstrategy game capable of promoting the elevation of theperceptions of students on the lean production regarding thelevelling of production (heyjunka). This strategy is based onepistemology constructivist and is all about implementing alevelling game using a pack of playing cards and amicrocomputer for statistical analysis of the results.

 

 

Index Terms - Heyjunka, Ludismo, Produção Enxuta.


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ISSN 2317-4145

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