EDUCAÇÃO AMBIENTAL NO CONTEXTO TECNOLÓGICO: CRIAÇÃO DE UM FLIPERAMA UTILIZANDO LIXO ELETRÔNICO

Alyson Rodrigo de Oliveira, Emerson Rivelino Cidral, Fábio Longo de Moura, Francieli Aparecida Ferreira, Ivo Marcos Riegel, Lucas Colossi, Victor Freitas de Azerêdo Barros

Abstract


The Education in the classroom needs novelties more attractive to students. An ever more intense student with content enables better understanding and presents new opportunities for application of knowledge. In a computer technician course, professional area always in evidence, it becomes necessary to engage students with content related to other fields of knowledge, such as the environment. This work combines these students an overview involving multidisciplinary technological content, environmental as well as social. This article reports the development of a didactic pedagogical approach in the discipline of Research in Computer Science at the Federal Institute of Santa Catarina (IFC) - Campus Araquari in Santa Catarina, SC, Brazil, focused on the development of a pinball using discarded materials.Index Terms - technological advancement, environmental awareness, education, classroom.

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This work is licensed under a Creative Commons Attribution 3.0 License.

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ISSN 2317-3173

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