METODOLOGIA DE ENSINO: JOGOS ENTRE ENGENHARIAS

Fábio Jesus Moreira de Almeida, Terezinha Jocelen Masson, Leila Figueiredo de Miranda, Ana Maria Porto Castanheira

Abstract


The mission of promoting the taste to exactsciences is one of the characteristics of engineeringeducation processes, so that its development is complete andthat students can use of different methodologies.Games are mechanisms that provide human development bythe vanity of competition, which in some cases areinteresting, as in an academic environment, where thefrustration of losers is limited to evaluative note whichexpresses the feeling that there is a need for improvement.While this, winners acquire new skills and confidence forfuture challenges that takes to believe that a scope directedby a competition barriers that can translate into theclassroom and the literary theory would be stagnant and thelimited abstractness of each individual. In this work,integration between different types of engineering, buildingteams with different specialties to the completion of apractical project, where students work as a business, incompany.

 

 

Key-words -Games, New Educational Technologies,Educational Processes.


Full Text: PDF

Refbacks

  • There are currently no refbacks.


Creative Commons License
This work is licensed under a Creative Commons Attribution 3.0 License.

----------------------------------------------------------------------

ISSN 2317-4145

----------------------------------------------------------------------

Indexing

Logotipo do IBICT

----------------------------------------------------------------------

Scientific Societies and Directories

Logotipo COPEC Logotipo SHERO Logotipo da Capes

----------------------------------------------------------------------

Follow Us

Logotipo facebook Logotipo LinkedIn Logotipo Twitter