SILVESTERMOB – A GAME FOR LEARNING GEOGRAPHY WITH MOBILE PHONES

Erisvaldo G. Saraiva Júnior, Liliane S. Machado, Paulo R. de Oliveira Rosa, Ronei M. Moraes

Abstract


The exploration of mobility allow teachers to
expand educational resources and transcend the
classroom environment. Besides, the use of games for
learning can provide additional motivation for students.
SilvesterMob is an educational game for mobile phones
that intends to help students to consolidate Geography
concepts. The game is being developed for children
around twelve years old. It consists on a RPG with
several challenges that explore concepts as cardinal and
intermediate points, limit, density, among others. In order
to help an ET to return home, the player must use the
concepts to find pieces of his spaceship. The paper
presents the game design and the results already
obtained.

 

 

Index Terms ⎯ SilvesterMob, Educational games, Mobile
games, Geography learning.


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Creative Commons License
This work is licensed under a Creative Commons Attribution 3.0 License.

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ISSN 2317-4145

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Scientific Societies and Directories

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