AMBIENTE DE APRENDIZAGEM PARA A AQUISIÇÃO DE COMPETÊNCIAS NA ÁREA CIENTÍFICA DE ENGENHARIA ELETROTÉCNICA BASEADO NUM SISTEMA DE REALIDADE VIRTUAL

M. T. Valdez, C. M. Ferreira, F. P. Maciel Barbosa

Abstract


DOI: 10.14684/intertech.13.2014.353-357

The new technologies make it possible to create labs in a virtual environment resorting to 3D models, presenting contents rich in information for educational purposes. The use of relevant educational theories in 3D environments is not enough unless experimental practices are included in the learning context. Studies have identified the relationship of students’ behavior with learning activities in 3D environments. A model based on a multimedia design was developed for this project. The model consisted in three stages: analysis, project and assessment. A 3D prototype was created based on theoretical model and pedagogical approaches. The assessment showed that devising experiments with a rich multimedia format has the potential to enable students to learn more efficiently. The pedagogical approaches gave students the adequate incentive, leading to a deeper involvement with the contents and, ultimately, to a better learning. This paper presents the design of a VR prototype, VEMA (Virtual Electric MAnual).

 

 

Index Terms - 3D computer tools, e-learning, interactive application, virtual reality,


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This work is licensed under a Creative Commons Attribution 3.0 License.

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ISSN 2317-4382

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